So successful was the Macintosh, that it still exists to this day, albeit in a very different form.
#Sdl.dill sheepshaver software#
It was an interesting set of machines - high resolution graphics, graphical user interface-driven and an entirely unique set of games and software in its library. There are many types of Macintosh (venture to Wikipedia for greater detail on the operating system's history), but today I am simply planning to look at a typical black-and-white Macintosh game from the mid-to-late 80s. So here's a better attempt at steering people onto the right track. The work you actually have to do far exceeds what most of them hint at, and the fact you need to use a guide at all deters people from spending time emulating the classic Macintosh family, which is sad. There are other guides too, but I found that most of them were pretty poor at getting their points across. You could go browsing the The Gryphel Project, which may be able to point you in a rough direction. Running these things on the original hardware is satisfying, but impractical. finding an 80s Apple Macintosh in working order is a hard task, and should you succeed, there's no guarantee the software will work. So, you've embarked on a questionable life choice - remember that black and white Macintosh game you played in the late 80s? You want to play it now! Except. I'm not an amazing source for knowledge when it comes to Macs, but I solved a problem and want to share results.
#Sdl.dill sheepshaver windows#
This is intended primarily for Windows users, though no doubt there'll be some tips for other platforms too. Put simply, Macintosh emulation is dreadful from a user perspective, so any help to solve that issue is time worth spent. Following my troubles emulating Dark Castle for black and white Macintoshes, I felt it was worth writing a guide.